Archives for the month of: November, 2006

Iron Man posterKCRW’s The Busi­ness hosted by Claude Brodesser-Akner is both a radio show and pod­cast deal­ing with the inner work­ings of the busi­ness of Hollywood.

Claude’s inter­views with direc­tors, screen­writ­ers, adver­tis­ing exec­u­tives and actors/actresses are often fas­ci­nat­ing, if not enlight­en­ing, espe­cially if you share an inter­est in how films are cre­ated like I do.

In his inter­view with actor/director Jon Favreau enti­tled “No Spe­cial Effects, It’s Really Direc­tor Jon Favreau”, Jon reveals his love/hate rela­tion­ship with CGI effects and why home brewed effects are still rel­e­vant and use­ful. His phi­los­o­phy is that while com­puter gen­er­ated imagery has its place (namely a tool­box of end­less pos­si­bil­ity) it can also cloud the visual aes­thetic of a movie.

While CGI has improved over the years, pro­vid­ing the back­bone for things like sci-fi vis­tas and mytho­log­i­cal crea­tures as well upping the ante on dis­as­ter sequences it’s also — in most cases — imme­di­ately rec­og­niz­able if it doesn’t blend in with live action.

Recently Favreau was cho­sen to direct the film adap­ta­tion of Iron Man, a task not to be taken lightly and even though the film itself has a much big­ger bud­get than his other films, he’s also made the deci­sion to bud­get the spe­cial effects. His rea­son­ing is two-fold; that the film’s bud­get is tar­geted at a spe­cific amount and to effec­tively blend CGI with live action with­out going overboard.

In all hon­esty, this is some­thing that I wish more direc­tors (includ­ing George Lucas) would come to terms with. Audi­ences are typ­i­cally over­whelmed with joy when a superb CGI sequence is pulled off but to echo Favreau’s thoughts, in most cases it’s eas­ily noticed and can take you out of the movie, detach­ing you from the film’s oth­er­wise engross­ing atmos­phere and aesthetic.

Yet, to play devil’s advo­cate I sup­pose it’s a tricky thing to avoid and I’d imag­ine why most direc­tors and pro­duc­ers go out on a limb blind­folded, hop­ing that what­ever is put together by their mas­ters of illu­sion comes across suc­cess­fully not only in a visual man­ner but also allow­ing var­i­ous CG ele­ments to inter­act with live action in a real­is­tic way.

Lightning McQueen [Pixar]

After releas­ing Find­ing Nemo — one of my all-time favorites, right up there with Toy Story — Pixar announced that they were work­ing on a film about cars. When I first heard the news I think I might’ve been read­ing an issue of Wired and sat in disbelief.

While the talk­ing ani­mal shtick has worn out its wel­come, there’s a cer­tain safety net that accom­pa­nies an ani­mated film of that nature. Espe­cially con­sid­er­ing that talk­ing ani­mals is a for­mula that has been used by sev­eral ani­ma­tion com­pa­nies (Dis­ney and Warner Broth­ers comes to mind) in the past and for the most part, if done cor­rectly, appeals to a vast audience.

While I passed up the oppor­tu­nity to see the movie in the the­ater I did man­age to rent it this past week and it’s safe to say that Cars, despite it’s main char­ac­ters being talk­ing vehi­cles, does work and only because Pixar is at the helm. I’m not entirely sure whether some­one else with this mate­r­ial would’ve been able to make it as inter­est­ing and worth watch­ing, which goes to show that Pixar could prob­a­bly make talk­ing rocks watchable.

The plot is sur­face deep, but the gen­eral out­line is that it involves a pompous NASCAR race car named Light­ning McQueen (per­fectly voiced by Owen Wil­son) who through the course of the movie hum­bles him­self thanks to a few small town denizens who teach him how to slow down in life.

There’s a life les­son here that resounds in all of us, that life is some­times too fast paced for us to real­ize that every­thing is com­ing at us at a blur. It’s been tack­led before in movies but never using a car as the pro­tag­o­nist, who is quite lit­er­ally the embod­i­ment of fast-paced life.

On the other side of the spec­trum, there’s even a deeper les­son about how we are will­ing to sac­ri­fice beauty to shave a few min­utes off our travel time. In the movie, it’s Route 66 that at one point in time flour­ished with tourists and car enthu­si­asts and now stands as reminder of what once was and will never be.

The movie itself is full of chuck­les from the sup­port­ing cast and when it’s all said and done it really does stay with you. I’m an advo­cate of slow­ing down every once in a while, tak­ing a step back, enjoy­ing the sweeter aspects of life (like love, fam­ily and rela­tion­ships) and fig­ur­ing things out instead of let­ting every­thing fall into place.

As the Racal Flatts’ song ‘Life is a High­way’ tells us, “Life’s like a road that you travel on, When there’s one day here and the next day gone.”

The fol­low­ing is a spon­sored post, paid for by ReviewMe and it’s adver­tis­ers, a new ser­vice that rewards blog­gers (in mon­e­tary form) for reviews.

I first read about ReviewMe on Techcrunch in an arti­cle that basi­cally stated — matter-of-factly — that it would out­shine Payper­Post, a ser­vice that shares sim­i­lar­i­ties in that a blog­ger is paid for reviews by adver­tis­ers seek­ing buzz about their prod­uct or service.

It’s a con­cept that has been long over­due, con­sid­er­ing that blog­gers have recently become the advertiser’s best friend in terms of being able to con­nect with var­i­ous demo­graph­ics instan­ta­neously. Quite lit­er­ally at the push of a but­ton a blog­ger can pub­lish a review and within a few sec­onds the arti­cle is read by hun­dreds and some­times thou­sands of people.

The key to this is of course the rela­tion­ship that the blog­ger has with his or her read­ers. That is, one is more likely to suc­cess­fully con­vince oth­ers of a new­found prod­uct or ser­vice because they’ve (the audi­ence) cho­sen to sub­scribe to said feed and par­tic­i­pat­ing by inter­act­ing with the author and other readers.

The caveat of ReviewMe’s influ­ence is that you are required to dis­close that the arti­cle is a spon­sored post. One of the most noted crit­i­cisms of Payper­Post is that blog­gers can choose whether or not they feel they need to dis­close such information.

The advan­tage of being hon­est from the get go is that your audi­ence doesn’t have to feel cheated or dis­re­spected because this is another method to sup­port your site through mon­e­ti­za­tion. To deter­mine a pay­out fig­ure ReviewMe uses an algo­rithm that essen­tially cal­cu­lates your site’s traf­fic rat­ing accord­ing to Google’s Pager­ank, Tech­no­rati and Alexa.

Yet, with ser­vices like this in exis­tence there’s bound to be some crit­i­cism. One argu­ment could be that spon­sored reviews dam­age cred­i­bil­ity and that’s a valid con­cern. I sup­pose it’s only a mat­ter of time until spon­sored articles/posts are ignored for this very reason.

Despite this, it’s an inter­est­ing ser­vice that I’m sure many will ben­e­fit from, includ­ing the adver­tis­ers who are sup­port­ing ReviewMe and it’s legion of high-ranking (at least accord­ing to Google, Tech­no­rati and Alexa) bloggers.

As their tagline states; “Adver­tis­ers, Get Buzz. Blog­gers, Get Cash.”, ReviewMe seems like they’re seri­ous about con­nect­ing the best of both worlds. Whether or not this kind of pair­ing will work out is some­thing yet to be seen.

From this point on the ‘blo­gos­phere’ as a whole we’ll have to see how it works out and if it will either ben­e­fit or crip­ple the long stand­ing cred­i­bil­ity that read­ers typ­i­cally have with their blog authors.

Dead Like MeIt just so hap­pens that the major­ity of tele­vi­sion shows that I hap­pen to embrace are typ­i­cally well– writ­ten, witty and intelligent.

You can say that most of what’s on TV rarely includes one of these attrib­utes let alone all three of them. What we have today, aside from the newly charted dra­mas, are the same old life­less, unfunny sit­coms and real­ity shows.

While dra­matic shows like Lost and the recent NBC hit Heroes have effec­tively cap­tured the 1950’s seri­al­ized for­mat (“Stay tuned next time to see what hap­pens…”), they, like the the old ser­ial dra­mas that they mimic are hard to fol­low if you don’t stay com­mit­ted week to week.

Therein lies a crit­i­cal flaw in this kind of seri­al­ized for­mat, that the episodes them­selves are rarely self con­tained so you bet­ter make sure Tivo is in sync and you’re pay­ing atten­tion. Yet, that’s also the fun of it all because it really is about what lurks behind the cor­ner, the twists, turns and char­ac­ter clashing.

One of the great things about the Sci-Fi chan­nel — and The Car­toon Net­work — is that they breathe life into shows that have long since been can­celed, although I’m still wait­ing on a Brisco County marathon, even if it finally got it’s own DVD set.

One such show, Dead Like Me had an inter­est­ing premise — before Show­time axed it pre­ma­turely — that didn’t fol­low con­ven­tional tele­vi­sion plot lines. Rather it focused on a group of Grim Reapers (yes, of the cloak and scythe vari­ety) that were assigned a new vic­tim each week, via a scrawled upon post-it note. The inter­est­ing aspect is that each of these indi­vid­u­als are unique in their own way and they each share a dif­fer­ent point in time that they orig­i­nally occupied.

There’s a star­let from Gone with the Wind (on-set mishap), a rugged cop played by A Dif­fer­ent World’s Jas­mine and a smarmy, witty and yet sym­pa­thetic Eng­lish chap, and that’s just to name a few. Each in the group looks as they once did when they were alive to one another, but to the out­side world they look dif­fer­ent in appear­ance so as to not spook the living.

Their boss, the “Head Grim”, is played by Mandy Patinkin (Inigo Mon­toya from the Princess Bride) and he basi­cally noti­fies them of whom to reap while pass­ing out post-it’s in their offi­cial meet­ing place, a reg­u­lar Mom and Pop cafe. How­ever, they do not take the life of their vic­tim, no, that grue­some task is del­e­gated to these crea­tures — which look like a cross between a Grem­lin and a por­cu­pine — called “gravelings”.

While it all sounds a bit off kil­ter it makes way for bril­liant writ­ing and char­ac­ter devel­op­ment, even if the sub­ject mat­ter is a bit on the “grim” side. It’s just unfor­tu­nate that Showtime’s exec­u­tives gave it the boot before it could really flour­ish as an orig­i­nal series that could have stood on its own.

If you’re inter­ested in check­ing out some­thing new (or old, depend­ing on how you look at it), I’d rec­om­mend watch­ing the pilot, snatch­ing the set from Net­flix or Best Buy, or tun­ing in to the Sci-Fi net­work to catch the series before it’s 2-season offer­ing wears thin.

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