Archives for the month of: July, 2004

Ever wanted to know where the Hanna-Barbera stu­dios are located? How about the Klasky-Csupo Com­plex, also known as the stu­dio behind the car­toon series Duckman?

Many of these stu­dios in Los Ange­les County are tucked away in areas that might not be acces­si­ble to the gen­eral pub­lic. In fact, only a hand­ful offer stu­dio tours and for most you’ll need a pri­vate invi­ta­tion to enter. For instance, Walt Dis­ney Stu­dios located in Bur­bank Cal­i­for­nia does not offer tours of the com­plex due in part to the level of access that is required because of the pro­duc­tion that incurs on the grounds.

The lot con­sists of sev­eral tele­vi­sion stu­dios (one of which was used exclu­sively for Home Improve­ment), a sound stu­dio for foley effects and sound­tracks for live-action and ani­mated pro­duc­tions. The com­plex also includes a school of art, employee restau­rant, office build­ings (includ­ing Roy Dis­ney) and the infa­mous ani­ma­tion build­ings which served as pro­duc­tion areas for Beauty and the Beast, Sleep­ing Beauty and a vari­ety of other Dis­ney movies.

For those of us who are not for­tu­nate enough to receive a pri­vate invi­ta­tion to these stu­dios there exists a behind-the-scenes web­site (cour­tesy of the Ani­ma­tion World Net­work) which includes infor­ma­tion on these landmarks. 

Jump for JoyWhat if you were able to travel back in time and visit your younger (and more vibrant) self? I’ve often thought about this and won­dered if my younger self, at 6 or 7 years of age, would think the older or future ver­sion of myself turned out okay. I know grow­ing up I was very trust­ing of strangers, maybe too much now that I think about it, but not to the extent where I’d jump in their car at the flash of candy.

Grow­ing up I was mostly a home­body, but on occas­sion would travel around the neigh­bor­hood with my pack of friends. Okay, let’s be hon­est, my group of two or three friends. What would hap­pen if on one of these ram­buc­tious, youth wan­der­ing days I’d come across a man in his mid-20s, blonde hair, 6 feet 2 inches. Upon first impres­sion I’d notice the man was clean shaven and looked pleas­ant enough, unlike those strangers you see in ele­men­tary school videos; droopy eyes, beer gut and blood drip­ping from their sharp­ened teeth.

Then I won­der how, if it were pos­si­ble to time travel, would my future self find my younger self? In the movies, this is a rel­a­tively sim­ple process because it seems the main char­ac­ter always remem­bers where he or she was in their past lives. In real­ity, I would think this would be dif­fi­cult espe­cially if you had no rec­ol­lec­tion of your time­line, that is where you where at this such and such time. The only way I can think of to approach your younger self is to lit­er­ally stalk your past fam­ily. Nat­u­rally, you’d most likely remem­ber where you lived so it would just be a mat­ter of camp­ing out in front of your past house and then wait­ing, lurk­ing, look­ing creepy as ever.

After I real­ize that the only way I’d be able to approach my younger self would be by stalk­ing my fam­ily in the past, I tend to let that thought dis­s­ap­ate. My thought, some­what mixed up in this long expla­na­tion, is would my younger self approve of the future ver­sion of myself? 

GravatarI’ve recently imple­mented Gra­vatar (Glob­ally Rec­og­nized Avatar) into kartooner.com. Basi­cally, it’s an avatar ser­vice for web blogs, forums and community-orientated scripts like PHP­Nuke or Mambo. The con­cept is that the Gra­vatar server, which stores the 80×80 pixel images, rec­og­nizes and matches the email address you use when you com­ment on a blog and inserts your avatar image next to your comment.

The result is a more per­son­al­ized com­ment with your cus­tom avatar, be it a ram­buc­tious pirate or a dazed and con­fused senior cit­i­zen. Imple­ment­ing the Gra­vatar code into your respec­tive blog­ging CMS is a piece of cake. The cre­ator, Tom Werner of Mojombo.com, has pro­vided a vari­ety of imple­men­ta­tion meth­ods for pop­u­lar blog­ging appli­ca­tions like Word­Press, Textpat­tern and Mov­able­type — it’s just a mat­ter of down­load­ing and installing the plug-in and tweak­ing your templates.

So what are you wait­ing for? Go reg­is­ter a free account, and watch your avatar mag­i­cally appear next to your com­ments. You watch, you’ll want to com­ment just to see your Gravatar. 

In response to Matt’s Word­Press Color Scheme con­test, I’ve cre­ated a theme I dub “Pump­kin” — a vari­a­tion of kartooner.com’s color scheme — and sub­mit­ted it as an entry in the con­test. One of the stip­u­la­tions of the con­test is that you can­not mod­ify the lay­out, but you can go hog wild with the colors.

With a bit of tweak­ing, I man­aged to apply the style sheet to my own Word­Press back­end, includ­ing a few inter­face changes, more­over things that I’ve been both­ered by since day one. We all have our pref­er­ences, and while WordPress’s color scheme out the box is suit­able for the new user, a power designer like myself yearned for the day when I’d have the time to make a few changes.

While I’m quite fond of the font Geor­gia, I’ve always wanted to change the admin menu font to Arial or Ver­dana and decrease the font size. Partly because I’d rather keep as many of the items on the menu (Links, Cat­e­gories, Upload) on one line. As more menu links are added, they are wrapped to the next line depend­ing on the amount of space. Decreas­ing the font size keeps as many links on the menu bar as possible.

Also, in my expe­ri­ence Arial and Ver­dana just look bet­ter in menu inter­faces. Despite this minor tweak I decided to keep Geor­gia around as the main font for the rest of the back­end inter­face. It’s easy on the eyes and reminds me of the typo­graphic qual­ity of a novel.

Here’s a screen­shot of how the back­end looks for kartooner.com, includ­ing a smaller ver­sion of the Word­Press logo (note the sec­ond menu, wherein I’ve incor­po­rated tabs):

Wordpress Backend Color Scheme

For those who are inter­ested, or for those who cur­rently don’t use Word­Press, here’s a page with screen­shots of the orig­i­nal, straight out of the box interface. 

Kay Whit­more, for­mer CEO of Kodak and friend of the fam­ily, was one of the many guests at our wed­ding two years ago. As you may have heard in the media, he passed away yes­ter­day at Rochester Gen­eral Hos­pi­tal from com­pli­ca­tions of leukemia. He had only been diag­nosed four weeks ago.

Mr. Whit­more spent 36 years at Kodak, even­tu­ally suc­ceed­ing Colby Chan­dler as CEO in 1990. He climbed the lad­der of suc­cess, but was fired — by the Kodak board — three years later after the abrupt depar­ture of Chief Finan­cial Offi­cer Christo­pher Stef­fen of whom he clashed with numer­ous amounts of times, over the pace of the company’s restructuring.

Accord­ing to Bloomberg.com, “The board, in oust­ing Whit­more, cited the need for deeper and faster cost cuts than Whit­more was will­ing to make.” Whit­more was replaced by George Fisher of Motorola, Inc. to expe­di­ate the tran­si­tion to dig­i­tal media.

David L. Swift, Whitmore’s exec­u­tive assis­tant at the time, sums up the decency of White­more in say­ing that “Every­one rec­og­nized the needs to cut costs… Kay could have caved in and rode along, but he believed in doing what was best for the company.”

And with that, I offer my con­do­lences to the Whit­more fam­ily and remem­ber­ance for a decent soul.  

Zombies Ate my Neighbors [SNES Screenshot]Out of all the Super Nin­tendo games cre­ated, one game comes to mind that com­bined zany humor and unique game­play: Zom­bies Ate My Neigh­bors (ZAMN).

Devel­oped by Lucasarts, Zom­bies Ate My Neigh­bors was cre­ated exclu­sively for the Sega Gen­e­sis and Super Nin­tendo. ZAMN fea­tured top-down iso­met­ric, two-player coöper­a­tive game­play, car­toon graph­ics and hilar­i­ous inter­ac­tions between the player and the enemy mon­sters. In this case, the slew of mon­sters included the clas­sic 50’s shlock movie mon­sters; Wolf­men, Zom­bies, Crea­ture from the Black Lagoon, Childs Play Chucky-esque dolls and giant 40-foot babies. Who couldn’t love this kind of mate­r­ial? I surely can’t think of any­one, wait, okay, maybe one per­son but still.

Zombies Ate my Neighbors [SNES Screenshot]The sto­ry­line, not one of ZAMN’s strong points, was akin to the plot­lines in vin­tage 40’s and 50’s mon­ster movies. In this case, your objec­tive was to save your neigh­bors (among them; tourists, a teacher who graded you with an F– and the friendly neigh­bor­hood dog) from the mon­sters. To com­plete a level you basi­cally had to save at least one of these neigh­bors (or all of them prefer­ably) and a por­tal would mag­i­cally appear allow­ing you to progress to the next level. In order to accom­plish this feat you were equipped with an arse­nal of weapons includ­ing Holy Water-filled squirt guns, explod­ing soda, bazookas, and other items. My weapon of choice was a potion that would trans­form your char­ac­ter into a pur­ple mon­ster hell-bent on destruction.

I can remem­ber wast­ing hours with my brother as we teamed up to save the goofy neigh­bors. The lev­els would get pro­gres­sively more dif­fi­cult and we would end up in shout­ing matches over who wasn’t putting in enough effort. Ulti­mately, it would be resolved and we’d keep trying.

When ZAMN 2 came out, shortly after the first one, we were still engrossed in the sequel, although not as much as our first encounter with ZAMN. Which goes to show you that sequels are never as good as their orig­i­nals, much like the atro­cious Beast­mas­ter 2 sequel. 

sunset020304.jpgRay Bradbury’s infa­mous novel, Fahren­heit 451 tells the tale of a soci­ety where fire­men start fires instead of extin­guish­ing them and where peo­ple watch exces­sive amounts of tele­vi­sion instead of open­ing a book.

Which got me think­ing of how close this work of fic­tion resem­bles our soci­ety. Granted, our fire­fight­ers don’t start fires but the bulk of our soci­ety has re-directed their inter­ests else­where. Instead of open­ing a book or enjoy­ing the seren­ity of nature, peo­ple would much rather chat online or surf the Inter­net. Our world is one filled with fiber-optics, high-definition tele­vi­sion and ergonomic com­puter chairs.

I often think what it would be like to travel back in time to an era with­out these mod­ern con­vien­ances. To step into a time machine and step off onto the plains of a wide-open prarie or a dusty West­ern town, when peo­ple trav­eled by wag­ons and read by the light of the fire. Where sun­sets spread across the skies like wild­fire in per­fect clar­ity, before pol­lu­tion began to form.

Then I stop and think about the amount of dis­ease that existed in that era — how the aver­age lifes­pan was no more than 42 years of age. How most of those indi­vid­u­als that trav­eled by wagon led a gru­el­ing pace across the desert in search of a new home and in the process lost loved ones.

Yet, with any­thing there are trade­offs. Advan­tages and dis­ad­van­tages to every compromise. 

CSS MosaicJust noticed that this site was fea­tured on Doug Bowman’s CSS Mosaic, a snap­shot of 144 CSS web designs used in a pre­sen­ta­tion by Doug Bow­man at Dig­i­tal Design World, Seat­tle, in July 2004. The list was com­piled from entries fea­tured at the CSS Vault from the last 4 months.

I’m hon­ored to have been fea­tured among these great designs and thank my sup­port­ers and read­ers of this site, in addi­tion to Paul Scrivens and Doug Bow­man for fea­tur­ing this site in their presentations.

It’s been a great year and I look for­ward to what the future will bring. 

Firefox [Logo]Most peo­ple I’ve talked to about the Fire­fox browser could care less about the “tech­ni­cal purity” and stan­dards com­pli­ance. Rather, they are more con­cerned if the par­tic­u­lar site they fre­quent is dis­played cor­rectly, and some­times, espe­cially if the site was built for IE only, it may not load at all with the Fire­fox browser.

Imme­di­ately they are turned off from the advan­tages of what Fire­fox has to offer instead of look­ing at the whole pic­ture, wherein the devel­oper of the par­tic­u­lar site chose to code it with only IE in mind. One man has started a Fire­fox Gripes page, doc­u­ment­ing the sites that cur­rently do not ren­der in Fire­fox. Most of the sites on his list use some form of pro­pri­etary code and it’s com­pletely under­stand­able why most of these sites do not ren­der in Fire­fox, when the major­ity of them were not devel­oped for uni­ver­sal browser use.

The recent fiasco with All Music Guide is a per­fect exam­ple of this. For those of you out of the loop, All Music Guide is the equiv­o­lent of the Inter­net Movie Data­base, but in this case for music infor­ma­tion. AMG recently re-designed their web site, which dis­played with­out prob­lems in IE, but for those using Fire­fox (or any other browser besides IE) a mes­sage was dis­played essen­tially say­ing that AMG was built for IE and might incur dis­play prob­lems with other non-IE browsers.

This is ridicu­lous, only for the fact that you are lit­er­ally slap­ping your read­ers in the face if they don’t con­form to your browser demands. Rather than design a site that works uni­ver­sally with any browser, you’ve spent the time and money cre­at­ing some­thing that only dis­plays cor­rectly with a par­tic­u­lar browser. It’s not fair to your read­ers, who will more than likely jump ship to another site that doesn’t cau­tion them for their browser choice. In the case of All Music Guide, many read­ers sug­gested MP3.com, which uses a licensed ver­sion of the AMG database.  

larrylips-gpk.jpgThe Garbage Pail Kids were the defin­i­tive gross out card set of the 80s. Every kid in the world at least owned one of these and some kids were for­tu­nate enough to own the entire col­lec­tion (which sells for top dol­lar on Ebay nowa­days). They were undoubt­edly a par­ody of Cab­bage Patch Kids which in my opin­ion were more dis­turb­ing than the Garbage Pail Kids.

I remem­ber think­ing any­one who owned an entire col­lec­tion was just plain cool. I, on the other hand, had only a few of which I “bor­rowed” from friends and for­got to give them back. Luck­ily they never appeared on my doorstep at 3 in the morn­ing demand­ing their cards.

For the less for­tu­nate who couldn’t barter with their par­ents to buy these cards they had to instead savour in the details from a friend. Look­ing over each of these cards you couldn’t help but feel that these cards were not only cool but at the same time creepy. Yet, that didn’t mat­ter because Garbage Pail Kids were an awe­some addi­tion to your other 80s col­lec­tions like He-Man, Bat­tle Kats and the occas­sional Bar­bie you stole from your cousin to use as a tor­ture vic­tim in your toy escapades.

By the way, did you know that Topps has ressur­rected the Garbage Pail Fran­chise?

For more GPK infor­ma­tion, check out these links: